Why you should play on l2true
Welcome to Lineage 2 Gracia Final - The 2nd Throne!
The server offers a retail x1 rates, providing a truly authentic Lineage 2 experience that will transport you back to the game's legendary days, where you can relive the nostalgia of a bygone era.
Server Details
- Chronicle: Gracia Final
- Platform: L2 OFF
- Max Clients per HWID: Unlimited
- Game Protection: Yes
- Game Launcher: Yes
- DDoS Protection: Yes
- Max Main-Class Level: 85
- Max Sub-Class Level: 80
- Buffs Time: Retail
- Auto Loot: Yes
- Auto Loot Raid Boss: No
- Stop Experience: No
- Maximum Atk. Speed: 1500
- Maximum Speed: 250
- Offline Shop Duration: 10 days
- Maximum Fly Speed: 350
- Mana Potions: No
- Spawn Protection: No
- Buff Delete: Alt+Click
- Offline Shop: .offline
- Participate in Events: .menu
- Items Protection: .itemlock
Discover how to progress through the game's various stages and challenges at your own pace. Whether you're a seasoned player or new to the game, you'll find everything you need to know to reach your full potential.
- EXP/SP: x1
- Drop: x1
- Adena: x1
- Seal Stones: x1
- Quest: x1
- Spoil: x1
- Raid Boss Drop: x1
- Epic Raid Boss Drop: x1
Retail Enchantment System!
The enchanting of your items is an essential part of your journey. That's why we've made sure that the chances and limits of enchant scrolls remain true to their original form.
- Safe Enchant: +3
- Safe Enchant One-Piece: +4
- Max Enchant: +20
- Scroll Enchant Weapon: 40%
- Blessed Scroll Enchant Weapon: 66%
- Ancient Scroll Weapon: 66%
- Jewels/Armors: 66% (Decreasing ~3.5% on every successful enchantment)
- Scroll Enchant Weapon: 66%
- Blessed Scroll Enchant Weapon: 66%
- Ancient Scroll Weapon: 66%
- Jewels/Armors: 66% (Decreasing ~3.5% on every successful enchantment)
Useful schedule for the most important Raids!
At the server's grand opening, all Epic bosses will be wiped out and will begin to reappear with their original retail spawn times.
- Respawn time = 36 hours
- Respawn random variation = 1 hour 17 hours
- Respawn time can vary between 35 and 37 hours
- Respawn time = 48 hours
- Respawn random variation = 1 hour 20 hours
- Respawn time can vary between 47 and 49 hours
- Respawn time = 60 hours
- Respawn random variation = 23 hours
- Respawn time can vary between 37 and 83 hours
- Respawn time = 60 hours
- Respawn random variation = 20 hours
- Respawn time can vary between 40 and 80 hours
- Respawn time = 48 hours
- Respawn random variation = 24 hours
- Respawn time can vary between 24 and 72 hours
- Respawn time = 264 hours (11 days)
- Respawn random variation = 72 hours (3 days)
- Respawn time can vary between 192 and 336 hours (8 to 14 days)
- Respawn time = 168 hours (7 days)
- Respawn random variation = 48 hours (2 days)
- Respawn time can vary between 120 and 216 hours (5 to 9 days)
- Respawn time = 264 hours (11 days)
- Respawn random variation = 72 hours (3 days)
- Respawn time can vary between 192 and 336 hours (8 to 14 days)
- Respawn time = 264 hours (11 days)
- Respawn random variation = 72 hours (3 days)
- Respawn time can vary between 192 and 336 hours (8 to 14 days)
Popular Instances - How to Enter?
These specially designed dungeons offer a fun and fast way to earn experience and rewards while battling challenging monsters and bosses. With different themes and mechanics, each instance offers a fresh experience for players to enjoy. So gather your friends and start exploring!
The entry requirements for this instanced zone are as follows:
- Entry NPC: Guard Captain
- Party Requirement: Party of 2-6
- Type of Instance: Raid-type hunting ground
- Instanced Zone Duration: 30 minutes
- Entry Restrictions: Each character can only enter once per day
The entry requirements for this instanced zone are as follows:
- Entrance NPC: Guard Captain
- Party Requirement: Party of 2-9
- Type of Instance: A breakthrough type raid boss battle
- Instanced Zone Duration: 45 minutes
- Entry Restrictions: Each character can only enter once per day
- Instant Zone Reset: The zone resets after 5 minutes if no PCs are inside.
The entry limitation time resets every day at 6:30 AM server time (not in-game time).
- Captain Bathis (Town of Gludio): Level 23, 26, 29
- Captain Lucas (Town of Dion): Level 33, 36, 39
- Captain Gosta (Heine): Level 43, 46, 49
- Captain Mouen (Town of Oren): Level 53, 56, 59
- Captain Vishotsky (Town of Schuttgart) Level 63, 66, 69
- Captain Mathias (Town of Rune): Level 73, 78, 81, 83
When a fortress is independent, the Warden NPC can grant access to the Fortress Dungeon. Regardless of political status (sworn fealty or independent), the Warden can also issue special Fortress Dungeon-related quests.
- The Fortress Dungeon can be entered by a party consisting of more than two members. The entrance request must be made by the party leader.
- The Fortress Dungeon can be entered every four hours and cannot be entered by more than one party at the same time.
Only characters who are in the process of a Pailaka-related quest and who meet the entry level requirements for the corresponding instant zone can enter.
- Forgotten Temple for levels 36-42
- Devil's Isle for levels 61-67
- Varka Silenos for levels 73-77
Loyal Friends That Can Help You!
Pets and Servitors play a crucial role in the game, providing assistance to players in battles and exploration. Their abilities and performance have been significantly improved, making them even more valuable assets for any adventurer.
Pet System
An improved baby pet can cast buffs on its owner.
If your summoned baby Buffalo, Kookaburra, or Cougar is level 55 or above, you can evolve it into an improved pet by speaking with the Pet Manager NPC.
Servitor System
The amount of time you have to revive your pet before it disappears has been increased to 24 hours. This resurrection period does not apply to pets who die from starvation.
New skills have been added to:
- Feline Queen: Blessed Body, Blessed Soul, and Haste
- Unicorn Seraphim: Acumen, Clarity, Empower, and Wild Magic
- Nightshade: Death Whisper, Focus, and Guidance
Other
Instant Herb items are now applied properly to pets.
Fighter classes got boosted!
The hunting efficiency of close-range melee classes has been increased in Varka Silenos Outpost, the Outlaw Forest, and the Garden of Beasts.
Cruma Tower
- The amount of Exp. and SP players get from hunting monsters in Cruma Tower have been increased.
- New event monsters that can change or help the hunting flow have been added.
- Characters that are level 56 and above can no longer enter Cruma Tower.
Silent Valley
- Silent Valley has now been made melee friendly.
- Various herbs now drop in this area during hunting.
- Monsters in this area will now avoid pets and servitors, and go directly for the master when they are attacked.
- When monsters are hunted, a Treasure Box of Ancient Giants and Treasure Box Guards will randomly appear.
Swamp of Screams
- Swamp of Screams has been made melee friendly.
- The number of monsters and monsters that spawn spontaneously have been decreased.
- Stun and long-range magic attacks have been removed from monsters in this area.
- Various herbs now drop from monsters in this area.
Information
Prime Shop offers a wide range of non-pay-to-win items that can enhance your gaming experience.
Designed to improve your gameplay without disrupting the game's balance or favoring players who spend real money.
- Rune of Experience and SP
- Low Grade Pets
- HP/CP Potions
- Accessories without stats
This special currency can be used to purchase exclusive items and equipment from the Prime Shop.
It can be obtained by defeating monsters and raid bosses.